so castle crashers is gonna be the next alien homnid
GO TOM GO!
Hi there! In case you didn't know, I created newgrounds. No, it wasn't made by some giant company - just some dumb kid who now has help. I also co-founded the Behemoth; we made Alien Hominid and Castle Crashers. Icon by Pegosho, banner by OmenaKettu.
Age 46, Male
NG Webmaster
Drexel
Glenside, PA
Joined on 12/15/99
so castle crashers is gonna be the next alien homnid
GO TOM GO!
Hmm, you've got some pretty mindbogling problems to solve.
The one thing I*d like to see in the game is that have a separate account for Live play and local co-op play with friends. I know I will play this game with my gaming buddies and since we play RPG's alot, we would like to play CC as an RPG. The first time playing we will choose our knights and stick with it for a long time over many playing sessions... but when I get home I'd like to play without messing up the stats of my knight that I play with my friends. Yes that means I carry my consoles to my friends.
If you could like make a "save slot" for a gaming group and that game wouldn't have any input on Live or singleplayer gaming.
Also a reset button for individual knights stats would be good... and a plain old clear all stats button would be good also :).
PS: Please, Tom, could you confirm CC will be a worldwide game and not just released in the States? I live in Europe (Finland) and haven't found a confimation that it will also come here. If so will they be released at the same time?
try making it so you have to find speical... i dono FROGS to get your previous status back... like golden sun, but you didnt need it for the first one.
Great article.
Personally, I consider completing already-completed sections of a game in order to unlock content or upgrades a horrible thing to ask of players. Sure, there's the argument that there's an element of fiero. But even that wanes after having completed it already - doing a harder objective is a far better provoker of that emotion.
It seems like taking liberties with people's time - why should we play again to level up yet another character unless we're enjoying the experience for its own sake? And if that's the case, we'd be playing through anyway.
I'd suggest all characters share experience.
At least think carefully about your reasoning for asking people to jump through your hoops rather than playing on their own terms.
I doubt you're still reading comments to this article, but if it has RP elements, then all characters should be able to wield each others weapons and access other character's unlocked levels. That way, like most RPGs, you can make a tank, a mage, and a berserker and other things like that. Trust me, it'll make the game a lot more fun.
But if you don't like the idea of new people joining in at harder levels, only allow new players to join in before a certain level, for example maybe the levels where it becomes slightly more difficult, or maybe they can only play up to five levels higher than the ones already unlocked.
Personally I would make several save files. So on save file 1, you could play as Blue Knight and Orange knight would have the same stats, but only on that save file.
hald it off until an opertunaty is open
TheCriminalDuder
lol 69th comment. Oh yeah...
(Yes, I am pervertedly satisfied with this waste of a post.)
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