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TomFulp

48 Game Reviews w/ Response

All 72 Reviews

This became strangely addictive, trying to find the best place to spawn my next guy and making sure I spawned him AS SOON as it was possible to do so. I feel like this is on to something, if there were a few more deterministic things a player could do between rounds to improve his odds... Travel a world map to battle increasingly powerful hoards...

DBuck-Eye responds:

I'm saving those features for the sequel! I want to release a game each month this year, where each game builds off of the previous game, but for now, I think its therapeutic to just get a game out the door :)

Would be handy if both spacebar and UP worked for jumping. Also an in-game tip telling you the checkpoint replenishes grenades would be helpful, as well as a checkpoint before the rolling cannon that you have to wait for before jumping over. There are a lot of cool things about this game, it deserves more of a chance from people.

CleitonEldorn responds:

Thank you very much. I will update the game with those tips!

I like stacking up my defenses and full screen mode really takes the experience up a notch. The thing that bothered me was not seeing what was attacking us; I just see lasers coming from the top of the screen so I shoot towards the lasers. Would feel a lot more satisfying if I could see what I was shooting and see it get destroyed... Not sure if that actually happens and I'm just not getting to that or maybe something else is going wrong?

Isomoar responds:

It says in the instructions to use the right mouse button to drag the screen around.

I really like the overall vibe of this game, so I'll definitely be checking out whatever you made next! Would love to see a more expansive universe built around this dude.

Hungrysparrow responds:

Thanks Tom. I plan on making a scrolling platform beat em up with these characters after I've finished work on my current game project.

Great concept and great music! I think this is the first time I ever played a web game using the Xbox controller hooked up to my PC. The future is bright!

HenerzH responds:

Wow, words cannot describe how much I appreciate this!

I like the improvements that have been made since early demos! I still have to beat it though. I enjoy the guy in the window and the cinematic touches that go along with it.

hicham responds:

thanks, Amazing to hear comming from you!

I was feeling all boss as I conquered the jumps between red dots and jumping down and avoiding the red dots, but then I hit a grey dot and it took me back several screens and then I was like, "Ok, this IS ridiculously challenging."

JudoSandman responds:

Lol, thanks.

Hi there! In case you didn't know, I created newgrounds. No, it wasn't made by some giant company - just some dumb kid who now has help. I also co-founded the Behemoth; we made Alien Hominid and Castle Crashers. Icon by Pegosho, banner by OmenaKettu.

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