View Profile TomFulp
Hi there! In case you didn't know, I created newgrounds. No, it wasn't made by some giant company - just some dumb kid who now has help. I also co-founded the Behemoth; we made Alien Hominid and Castle Crashers. Icon by JohnnyUtah, banner by Pego

43, Male

NG Webmaster


Glenside, PA

Joined on 12/15/99

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TomFulp's News

Posted by TomFulp - December 30th, 2010

We've waited years to be given the "Newgrounds" account name on YouTube but that might never happen, so I went ahead and uploaded this under our current account name.

UPDATE: We finally got the name on YouTube! I had to start over from scratch. New page:


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Posted by TomFulp - December 8th, 2010

The fun won't stop.

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Posted by TomFulp - November 29th, 2010

I'm not sure how I get on the lists but I receive daily emails with news from the realm of social networking / social media, with reports on the latest happenings with Facebook, Twitter, etc. Today there was an article titled "Rules for Social Media Designers to Live By", and one rule in particular made me curious:

"Create a party, not a museum. Great social products are clean, simple, and fast. The successful ones have little design flare, so that the people, photos, videos, text, and comments are front and center. The more design you add from colors to treatments, non-web-fonts, and graphics, the less your social application will feel like a party and the more it will feel like a museum. Or a magazine. Neither are a great goal. You want your social product to feel like it is a living and breathing party, not expensive furniture you're not supposed to sit on."

First off, I have always considered Newgrounds to be a 24/7 party and I believe it is MORE of a party than other social sites, which are more like pockets of people along the walls vs the free-for-all "everybody knows your name" spirit of NG... or at least I try to know every ones' names... and I'm probably seeing it all through rose-colored glasses.

Regardless, the way this article says you have to get there is by having a site that is clean and simple, with little design flare. This plays up to an insecurity of ours, where we wonder if the aesthetic design of NG has a tendency to overpower the content and make NG less welcoming for contributors and visitors.

Our upcoming redesign is the most visually impressive NG layout yet and I like to think it will prove people like this wrong... but I am curious... WHAT DO YOU GUYS THINK? Does our graphically robust layout make the site less welcoming? I'm especially curious to hear the thoughts from anyone passing through who doesn't consider themselves a die-hard NG fan.

Posted by TomFulp - November 15th, 2010

When we give you a spot on our FRONT PAGE to promote your work and activity, and you only use it to link to your page on another site.


Posted by TomFulp - November 10th, 2010

I just got banned from the NG Stickam room for 1 hour. :(

Update: I think my account was completely de-activated. Bye stickam. :(


Posted by TomFulp - October 26th, 2010

Some songs really help me zone out when I'm programming and Castles in the Snow by Twin Shadow has been stuck in my head this week. That link goes to a different version than the official album release, although I can't find a credit for where it came from. The intro has that Sega Master System vibe that I love, sorta like "Vanished" by Crystal Castles.


Posted by TomFulp - October 21st, 2010

JohnnyUtah and I are working on a new game for you to enjoy some day.

Progress Report

Posted by TomFulp - September 27th, 2010

I was fighting off something the entire week I was in Japan, was lucky enough to make it through Madness Day (anyone watching the webcast may remember the deafening cough), but crashed HARD the next day... For the past four days I wasn't even able to sit up and open a laptop. The worst part is, I've been sleeping during the day so I'm still on Tokyo Time now. Anyway my backlog is extra bad so just a heads up... I'm hoping to catch up on PMs by the end of the week.

Also the Madness Day winners probably won't be announced until next week. I would like to organize some Audio regs, Art Regs and Writing Forum regs to help judge those categories - if you consider yourself "known" in one of those areas and are interested in giving feedback you can bone up on the entries and PM me with your opinions to help along the process of narrowing things down! I'll be trying to do some invites once my head clears up.

Posted by TomFulp - September 10th, 2010

Posted by TomFulp - September 9th, 2010

It's not as expansive as last year but this year's Madness Day game is shaping up to be pretty fun nonetheless! Here's a tiny picture.

Madness Day 2010 Preview